Project Tiny

Every run is a new chance. Every death makes you stronger.

Tiny is a fast-paced roguelite RPG where you choose your hero, gear up, and fight through ever-changing encounters. Death isn’t the end — it’s the beginning. Between runs, upgrade your weapons, unlock powerful talents, and push deeper than ever before.

Choose Your Champion Pick from 4 distinct characters — each with their own playstyle, base stats, and talent tree. Whether you charge in as a heavily armored Knight, strike from the shadows as a swift Rogue, unleash arcane devastation as a Mage, or carve your own path as a 4th class, every hero offers a unique way to play.

Master 9 Deadly Weapons Wield swords, axes, hammers, spears, staves, and shields across 9 weapons — from nimble one-handed blades to devastating two-handed greatswords. Each weapon levels up across runs, unlocking powerful milestones like FiretouchVorpal Strike, and Legendary Forge that permanently transform how they fight.

Build Your Talents Earn talent points with every run and invest them into character-specific talent trees. Shape your hero’s strengths to match your playstyle — boost critical hits, increase survivability, or double down on raw damage.

Die. Learn. Return Stronger. Tiny follows the classic roguelite loop: jump into a run, fight as far as you can, and when you fall, return to base with the currency and knowledge you’ve earned. Spend gold to upgrade weapons, unlock new milestones, and prepare for the next attempt. No two runs play the same.

Key Features:

4 playable characters with unique stats, weapon affinities, and talent trees

9 upgradeable weapons across 6 categories (Sword, Axe, Hammer, Spear, Staff, Shield)

Persistent progression — weapon upgrades and talents carry between runsMilestone system — weapons evolve with named power spikes as they level up

Run-based gameplay — quick sessions with meaningful long-term growth

early demo video